Bugs and Suggestions

Full list of known bugs and suggested improvements.

BUGS

  • Abilities can’t be upgraded. [HIGH PRIORITY]
  • Votes do not display to other players when you make them. [HIGH PRIORITY]
  • You can view games you aren’t in or which haven’t started, and you can play in games that haven’t begun. (although this bug requires some degree of skill to pull off). [MEDIUM PRIORITY]
  • Rounds do not yet end automatically. WORKAROUND: All players must end the round for the round to end. [MEDIUM PRIORITY]
  • Some weapons such as the Ballista Impact can have damage enhancements – they shouldn’t be available. *waits for everyone to exploit this* [MEDIUM PRIORITY]
  • Death messages don’t display and dead players aren’t announced. [MEDIUM PRIORITY]
  • If you customise a unit and then customise it again, it charges you extra gold. [MEDIUM PRIORITY]
  • When Stun Gun prevents a user gaining UP, that user still receives a UP Gained message. [MEDIUM PRIORITY]
  • Damaged players in a round are not listed. [MEDIUM PRIORITY]
  • Boost+ displays in the wrong place in the ability list. [LOW PRIORITY]
  • Ability types refer to GROUND instead of LAND. [LOW PRIORITY]
  • Muscleman isn’t displayed and can’t be used. [HIGH PRIORITY]
  • Apostrophes in game descriptions throw an error. [MEDIUM PRIORITY]
  • Radar for some reason ends up in all ability slots when selected. [MEDIUM PRIORITY]

TO-DO IMPROVEMENTS

  • Make all components fully functional. [HIGH PRIORITY]
  • Where are the teams? [HIGH PRIORITY]
  • The unit creator could be made more streamlined. I.e. easier customising from the main area, and the possibility of selecting components directly from the main screen if the user knows exactly what they want. [MEDIUM PRIORITY] Partially Fixed: Abilities page loads much, much faster now.
  • Games should be deleted once they finish. [MEDIUM PRIORITY]
  • Votes should display from most to least voted for player. [MEDIUM PRIORITY]
  • Powered abilities shouldn’t display by default but instead require the user to click a button in the normal ability’s section. [LOW PRIORITY]
  • Unit Creator: Incompatible components should be greyed out. [LOW PRIORITY]
  • The text fields for entering the game description or your death message could be bigger. [LOW PRIORITY]
  • Should be able to quit games you join before they start. [LOW PRIORITY]
  • Upgrade names need finishing. Suggestions welcome! [LOW PRIORITY]

12 thoughts on “Bugs and Suggestions

  1. When I clicked “Enter Game”, it goes, “You didn’t enter. Contact an administrator.” So I refreshed, naturally. Now it has this:

    Like

    1. Cheese, it doesn’t look like your unit was submitted to the game. I have removed your names from the sign-up list. Please try joining again. Also please note the page address you experienced the error on.

      Did the error say “Something went wrong.. please contact an admin.”? Try to get the exact wording always as each page has several errors prepared on it for a variety of situations. Without knowing the exact wording it can be hard to locate the exact error triggered.

      Like

    2. I noticed you used Radar on the unit you sent to that game. The Radar bug may have propagated through to cause the sign-up issue. Now that Radar is fixed, try again. You shouldn’t need to make the unit again, but if it doesn’t work the first time try doing that.

      Edit: I have added additional error output where I believe the error came from. Please copy and paste all the output if you experience problems again. Thanks!

      Like

  2. Maybe it’s just my slow connection, but the unit creation lists (especially the abilities lists) take a long time to load. Any way this can be fixed?

    Like

    1. I’m aware of this. Previously, on my local server, its load time wasn’t bad at all, but now it is online it takes a painfully long time to load. The problem has been isolated and is due to the huge amount of information it is outputting. Images don’t make a difference.

      Suggested solutions include:
      1. Combining some sections together to shorten the overall length.
      2. Allowing experienced players to select their components directly from dropdowns on the main unit creation screen (where it outputs your stats).
      3. On the abilities’ screen, loading the items in the sections after the webpage has loaded, thus reducing the time a user has to wait before they can click stuff on the page.

      In practice, it is likely to be a combination of all three of these which will mitigate the issue. Streamlining the unit creator is already listed under suggestions as medium priority, but it is a large job and I wish to get many more components in the game first before tackling it.

      Like

Leave a comment